The Gauntlet Gaming Community, which produces this podcast, is launching its very first Kickstarter on October 2nd! We’re raising money to create a beautiful hardcover book collecting the first 13 issues of our zine, Codex. This special podcast episode features Lowell Francis and Jason Cordova discussing the history and development of the zine, the Kickstarter campaign, and the future of The Gauntlet community. It’s a fantastic conversation. Enjoy!
The Omegatherion of Fasar
by James Hardie
Fasar was a taxidermist, turning the hunts of the wealthy into impressive trophies to serve as proof of exaggerated skill. He gained success when he began crafting strange homunculous, impressive and sometimes horrifying creatures that never were, for nobles to impress the gullible.
But he learnt the difference between wealth and status when his son died at a nobles party, and none of his patrons would use their influence to help him get justice. Fasar fought, but after wasting all his money on his quest for justice, he succumbed to dark vengeance, and constructed a hideous construct, a pastiche of different monsters in the vague form of a man, which gained life from its creators boundless rage.
Now it stalks the nights, killing nobles and harvesting their pieces for unknown purposes.
Solitary, Intelligent, Terrifying, Construct,
scalpel claws (d10 + 2 damage, + 1 piercing, Close);
19HP; 2 armor;
Instinct: to soak its stuffing with the blood of the rich
Special Qualities: The omegatherion does not heal normally, but can replace damaged parts with time and privacy. It can also change its body, attaching exotic creature parts to itself in any fashion it wants. When encountered it should have 1 or 2 additional special moves based on its current pieces (it’s fond of giant wings, but they wear out and aren’t easy to replace, so mostly its encountered grounded)
• appear/disappear into the shadows
• Sever tendons
Keeper of the Cloak of Logan Stormbreaker (by Danny Hood)
Logan was part of a small group of wizards that referred to themselves as Storm Mages. He loved chasing storms with his groundhog familiar and divining the future based on lightning strikes. His most favored possession was his cloak. When you don the Cloak of Logan Stormbreaker a groundhog will appear soon after and join you. When you decide to influence the weather explain how the cloak allows that and roll + Wis.
10+: Choose a weather type from the table below. Within a few minutes the weather type will center on you for a 1 mile radius for up to 24 hours. When the weather effects have ended your groundhog will collapse near death. You must nurse him back to health before you can use the cloak again. If your groundhog dies the magic in the cloak will disappear.
7 - 9: Roll 1d8 two times and choose between the two weather types from the table below. Within a few hours the weather type will center on you for a half mile radius for up to the next 12 hours. Your groundhog is weakened but will recover if you keep him safe.
6-: The GM determines which weather type centers on you for a 5 foot radius and for how long. Your groundhog acts tired and wants a nap.
1. Lightning storm
2. Blinding blizzard
3. High winds
4. Scorching heat
5. Thick fog
6. Heavy rain
7. Pelting hail
8. Freezing cold
The Glossary of Blades
by David Lombardo
Within the great Library Occulta is stored the Glossary of Blades. A great tome which includes depictions and descriptions of all weapons lost or forgotten. Buried between pages of simple swords and spears dropped by nameless soldiers in forgotten battles are descriptions of mythical weapons of legendary purpose, but only those whose locations are lost.
The Glossary of Blades allows each reader to draw a single lost blade from the pages of the book to claim as their own. Beware, the once lost weapons have a tendency to eventually return to the pages.
When you browse the Glossary of Blades for a weapon answer the following questions:
As you withdraw the weapon from the Glossary and claim it as your own Roll+INT,
On a 10+, the weapon is exactly as described in legends.
On a 7-9, the Glossary neglected some details, the GM will tell you the true answer to one of the questions above.
On a 6-, the GM will tell you of some dark secret hidden within this weapon. Perhaps it is sentient and malicious, it might require some personal cost to wield, or it may have unfinished business that is passed on to you.
Discern Realities is hosted by Jason Cordova & David LaFreniere. The producer is Paul Edson.