Wrapping-up Carcosa sessions (00:23)
What Should I Be On the Lookout For?
World of Dungeons (06:37)
What Here is Not What it Appears to Be?
A discussion about our ‘core’ playbooks (11:07)
What Here is Useful or Valuable to Me?
Location-based custom move contest (text for sample custom move is below) (17:42)
NOTE: if you wish to submit a move for the contest, you can paste the text into a comment on this page, or put a comment on the corresponding G+ post about this episode.
What is About to Happen?
Our ‘comic strip’ AP featuring the adventures of Domenico Castafiel (22:00)
Iotho’s offer (23:48)
To the vault… (26:54)
Description: The door to the shrine depicts the dwarven god of discovery and invention, Dugmaren Brightmantle, holding a glowing gear in his hand. Inside the room are a few prayer plinths arranged in a semi-circle before an altar, atop which is a complex tower of gears, cogs, and pulleys known as a Holy Machine of the Brightmantle. A single brass lever is in a place of importance, at the top of the altar steps, just in front of the Machine.
Custom Move:
If you say a prayer to the Brightmantle and then pull the lever, roll +CHA. On a 10+, the Brightmantle grants you a major boon for an upcoming adventure. On a 7-9, he grants you a minor boon for an upcoming adventure. On a miss, the Brightmantle finds you wanting, and a piece of your equipment may fail you at a critical moment during an upcoming adventure.