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Offworlders (Session 1 of 2)
Rich Rogers runs for Philip Rogers, Steven Watkins, and Will H
The crew of the Beskar Dianoga take a job soon after losing a crew member to a Bounty Hunter. The trip to a dangerous planet on the Outer Rim reveals some double-dealing, corporate intrigue, and your ever-loving Guavian Death Gangs.
Star Wars Saturday Special Edition
Hutt Cartel
Will H runs for David Miessler-Kubanek, Jim Likes Games, Philip Rogers, and Steven Watkins
Civil unrest leads to an Imperial crackdown on Coruscant! The Iron Hand of the Empire reaches even as far down as 1313. A desperate Rebellion turns to the Cartels for smuggling routes to support their beleaguered cells. And Black Sun seeks to take the Hutt Cartel's best cook away from them.... Session Notes typed from memory here.
Gauntlet Calendar
Camp Flying Moose for Girls of All Kinds (Session 1 of 2)
Donogh runs for Ema, Jamila R. Nedjadi, Kass Helfant, and Maria M.
Join Izzy, Paula, Petal & Jasmine as they uncover a mystery of their camp-mate Lara and her family of Werewolves; and try to reverse the magic that's preventing them from turning back into their human form...
Ultraviolet Grasslands: Season 10 - Planet Caravan (Session 2 of 3)
Horst Wurst runs for Abe Lincoln Jr., Chris Thompson, and Puckett
Apocalypse Keys: Behind the Twelfth Door (Sessions 3 - 4 of 4)
Sam Zimmerman runs for Brandon Brylawski, Chris Newton, Dan Brown, and Jex Thomas
The doors of the end times are opening, one by one. The eleventh door almost wiped out humanity, and now the twelfth is creaking on its hinges. Humanity is desperate, and even the demons and monsters that once filled our nightmares are welcome allies. Time to prove that you are more than a monster; that you deserve this second chance. Apocalypse Keys is a Powered by the Apocalypse game heavily inspired by media similar to Hellboy and B.P.R.D., where monsters on the fringes of humanity are called upon to stop the impending apocalypse. Players take on the role of members of the DIVISION agency (Department of Interdimensional Vigilance and international Security: Interdisciplinary Operations Network) and need to deal with their own broken humanity, the corporate bureaucracy of the DIVISION, and the impending doom of the universe. All in a day's work.
Brinkwood Legacy (Session 2)
Jamila R. Nedjadi runs for Daniel H., Joel N., Josh Hittie, and Sherri
Blood of Tyrants - In this session we jump into the dark and twisted land of Cardenfell, revealing our brigands from the Brinkwood! Our rebels chase down a train through the night, stalking a vampire and the precious cargo they carry. Tragic fae characters from several generations ago return, bearing the scars of time and despair. Dovella pushes herself hard to save the worthy, Semira speaks through the fire of Riot, Bastian forms a strange partnership with the mask of Terror, and Cornyx uses blade and shadow without mercy.
Apocalypse Keys: Plays Your Dreams Like Concrete And Smoke (Session 3)
Leandro Pondoc runs for Brandon Brylawski, Donogh, Sabine V., and SalamanderJames
An amusement park bound by magic and dreams of heaven. A wizard trapped within his own domain. An agent seemingly turned against her agency. And four monsters beset by doom and darkness.
Escape from Dino Island (Session 3 of 3)
Jason Zanes runs for Kyle H., Matthew Arcilla, and Robbie Boerth
Our high octane finale! Our kid finds a way to use their mysterious connection to Dino Island. Our paleontologist shoots a gun! At a dino! And our survivor faces off with the dreaded Quetzalcoatlus! Not everyone escapes from Dino Island...
Brinkwood Legacy (Session 3)
Jamila R. Nedjadi runs for Daniel H., Joel N., Josh Hittie, and Sherri
Blood of Tyrants - In this session our brigands return to the Refuge to rest and recover from their foray. Our characters from our Refuge game show up as NPCs to tend to and assist our brigands. Later the group plans a foray, to honor their oaths to the Masks and to grow the rebellion. It is decided that the Baron's favored Sister Red and their church of blood and bone is the next target. We set up the foray and see what horrors await us!
Night's Black Agents: Roused Prey (Session 3)
Lowell Francis runs for Alun R., Paul Rivers, Pawel S., and Steven S.
The team finally lays their hands on a senior enemy operative and a questioning session reveals The Hounds, twin supernatural hunters primed with the scent of Karl and Peter's blood. Decisive action is initiated.
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Enjoy, and have a great weekend!