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Pitch Day: Embers

Pitch Day: Embers
We’re taking pitches for our upcoming game, The Lands Remaining! Pitch Day will be January 11th, 2026. You will make your pitch directly to Jason Cordova, creator of The Lands Remaining. Pitch Day goes from 3 PM to 7 PM Eastern, and will be hosted via Zoom. A link to the Zoom call will be posted on The Gauntlet Discord Server, in The Lands Remaining channel. 

Project Overview 
The Lands Remaining is Carved from Brindlewood game of elegiac fantasy about a group of characters, the Embers, who are exploring a world brought low by a catastrophic event called The Dimning. These characters, these Embers, are from the time of the Old Fire, the world before the Dimning, and are each icons or paragons of a particular order or ideal or belief system. They have been resurrected into this ruined world to explore its mysteries, to uncover the truth of the Dimning and why their own order or ideal fell to it. During this, they will have to face the so-called Lords of the Lands Remaining, who block the way to their ultimate goal: the Throne of the Hidden King. One of them will ascend the Throne of the Hidden King and light a new fire, which will burn across the world, remaking it in their image. 

Folder (And What We’re Looking For)
Your pitch will be greatly aided by reading through the materials we have already drafted for the game, which can be found in this folder. We are taking pitches for new Embers (playbooks). We’re looking to purchase around 6 new Embers. 

What You Can Expect During the Pitch Meeting
You can join the Zoom call at any point during the four-hour period; even if you join at the last minute, Jason will listen to your pitch. Each pitch should only last a few minutes, enough time for you to give Jason a sense of what you’re pitching, and for him to ask follow-up questions if needed. There are three possible outcomes:
  • Jason accepts the pitch, and will send you a contract later that day (or on the spot, if no one is waiting to pitch something). He’ll ask for your email so he can invite you to Basecamp.
  • Jason needs time for further follow-up. This means there’s something interesting in your pitch, but Jason needs some time to think about how it might fit into the overall project, whether it can be adjusted in some way to fit better, or to counter-pitch something to you. This may still end up in the pitch not being accepted, but he won’t know until he’s had more time. 
  • Jason doesn’t accept the pitch. It’s nothing personal—your idea just might not fit the game as he envisions it. This will most likely be because it’s too close to something already done or planned, or it clashes with the game’s setting, tone, or genre. We strongly recommend you look over the materials in the folder. 

Deadline and Payment Rates
If your pitch is accepted, your deadline to turn in a draft is March 15th, 2026 (but earlier is better—we’re moving quick on this project). The Gauntlet is paying a flat rate of $500 USD for Embers, plus a small crowdfunding bonus.

Payment is upon turning in a draft (we don’t need an invoice because you’ll be under contract). The work product becomes the property of Jason Cordova and The Gauntlet upon payment. All of this will be in your contract. 

Pitching an Ember
The most important thing is this: Embers are not character classes. Embers are the last of their type. The key to a good Ember is specificity. Do not pitch a Necromancer, pitch the last acolyte of a particular death cult. Do not pitch a Knight, pitch a knight of a specific order, with a specific set of ideals. Here are the main things Jason is looking for:
  • Something that stands out from the other Embers.
  • An Ember with a clear aesthetic and/or set of ideals. 
  • An Ember that fits with the tone, setting, and genre conventions of The Lands Remaining. 
  • Alternatively, an Ember that is distinct because it’s unexpected (please note: such pitches need to be really good—be ready to convince Jason why your idea fits TLR).
  • Just a really rad idea.
Focus on the flavor during your pitch, and give a little bit of thought to their story arc revealed in the Old Fire. Don’t worry too much about mechanics—we’ll cross that bridge if we buy your pitch—but if you think it would help Jason better understand your idea, be ready to speak about the core move and/or Relics of the Ember. 

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  • Home
  • Projects
    • Games >
      • Brindlewood Bay
      • The Between
      • Public Access
      • The Silt Verses Roleplaying Game
      • Trophy RPG
    • Podcasts >
      • Fear of a Black Dragon
      • The Darkened Threshold
      • The Lands Remaining Podcast
  • Community
    • Join our Discord
    • Support us on Patreon
    • Follow our Social Media >
      • Bluesky
      • Twitter
  • Contact Us
  • Pitch Day: Embers
  • Writing Contest: Struggles