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7/12/2016

Uncharted Worlds

3 Comments

Read Now
 
Rich sits down with game designer Sean Gomes to discuss Uncharted Worlds. 
Introduction
Sean’s gateway to PbtA (00:36)

Read a Sitch
Trusting players with narrative authority (01:56)

Open Your Brain - Uncharted Worlds
Overview (05:38)
Sandbox PbtA (07:06)
Translating Apocalypse World’s gritty partial successes to space opera (09:43)
Abstracted wealth and narrative weapons (11:38)
Scapegoat move (13:39)

Act Under Fire
The canister (15:26)
Hungan slavers (16:22)
Literally acting under fire (18:05)
Brace for impact (21:13)
Recovering the fumble (23:00)

Purchase Uncharted Worlds:
http://www.drivethrurpg.com/product/162122/Uncharted-Worlds
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3 Comments
Pierre Savoie link
7/13/2016 09:31:09 pm

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Pierre Savoie
7/13/2016 09:41:42 pm

Awesome! I have read all of Uncharted Worlds and it is pretty open-ended. The special ingredient is the choice of a character's Origin and two Careers to define your "vocabulary" of Moves. By choosing your character type this way, you pretty much end up with the type of capabilities you want to play, with a not to the more involved character-generation and choices of Traveller. The cover-art hints at a wide variety of characters, from the explorer/survival/wilderness type all the way to the nattily dressed, suave urban operative bristling with the latest high-tech gadgetry. There is some small resemblance to Traveller in PbtA's 2d6 rolls with adds, but after that things get more qualitative. Numbers that you would expect to deal with in a regular game such as health and Damage and amount of money are replaced by qualitative levels and the concepts of Debt to discharge. For those unfamiliar with PbtA games, Sean did a good job of defining the rules and Moves. The game site offers downloads of character sheets enhanced with game rules, a few pre-generated character types,and a ship sheet to help your game.

So far, the game has no defined setting, nor any starmap generation rules, but Sean is working on supplements, new classes and particularly Factions (which fulfill a similar role to Patrons from Traveller) which furnish all the conflicts, funding and reasons for characters to adventure.

Reply
Rich link
7/14/2016 07:19:57 pm

Thanks for pointing out all the bits we didn't highlight in the episode, Pierre! I'm playing in a campaign of Uncharted Worlds now and having a great time!

Rich

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  • Home
  • Blog
    • Blog Table of Contents
  • Podcasts
    • The Gauntlet Podcast
    • Fear of a Black Dragon
    • The Darkened Threshold
    • Trophy Podcast
    • Discern Realities
    • +1 Forward >
      • Belonging Outside Belonging Series
      • Forged in the Dark Series
      • Firebrands Series
    • The Farrier's Bellows
    • Pocket-Sized Play
    • We Hunt the Keepers!
    • Comic Strip AP
    • Podcast Indexes >
      • Gauntlet Podcast Index
      • Fear of a Black Dragon Index
      • +1 Forward Index
      • Discern Realities Index
      • Trophy Podcast Index
      • The Farrier's Bellows Index
      • Pocket-Sized Play Index
      • Comic Strip AP Index
      • We Hunt the Keepers! Index
  • Publications
    • The Between
    • Brindlewood Bay
    • Codex Magazine >
      • Codex Index
    • Hearts of Wulin
    • Trophy RPG
    • Codex Volume 1 Book
  • Online Gaming
    • Playing Online with The Gauntlet
    • Gauntlet Calendar
    • Online Gaming Resources
    • Actual Play
    • Sign Up Best Practices
  • Community Resources
    • Community Code of Conduct
    • Gauntlet Gameway
    • Play Issues and Contact
  • Social and Stores
    • Gauntlet Forums
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    • Gauntlet Facebook Group
    • Gauntlet Videos
    • Merch Store
    • DriveThruRPG Store
  • Brindlewood Bay Writing Contest