THE GAUNTLET

DISCERN REALITIES
​​A Dungeon World Podcast

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2/26/2018

Episode 56

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What happened here recently?
00:00:27 - Gloomhaven 

What should I be on the lookout for?
00:12:13 - Codex is on DriveThru

What here is not what it appears to be?
00:13:50 - Recruit and Hirelings 

What here is useful or valuable to me?
00:23:55 - The Cloak of Logan Stormbreaker
00:28:15 - The Glossary of Blades 

What is about to happen? 
00:31:56 - The ongoing comic strip AP featuring the story of St. Evelyn the White
00:33:31 - Marlene
00:38:05 - Resolve
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Keeper of the Cloak of Logan Stormbreaker (by Danny Hood)

Logan was part of a small group of wizards that referred to themselves as Storm Mages. He loved chasing storms with his groundhog familiar and divining the future based on lightning strikes. His most favored possession was his cloak. When you don the Cloak of Logan Stormbreaker a groundhog will appear soon after and join you. When you decide to influence  the weather explain how the cloak allows that and roll + Wis.

10+: Choose a weather type from the table below.  Within a few minutes the weather type will center on you for a 1 mile radius for up to 24 hours.  When the weather effects have ended your groundhog will collapse near death.  You must nurse him back to health before you can use the cloak again.  If your groundhog dies the magic in the cloak will disappear.

7 - 9: Roll 1d8 two times and choose between the two weather types from the table below. Within a few hours the weather type will center on you for a half mile radius for up to the next 12 hours.  Your groundhog is weakened but will recover if you keep him safe.

6-: The GM determines which weather type centers on you for a 5 foot radius and for how long.  Your groundhog acts tired and wants a nap.

1. Lightning storm
2. Blinding blizzard
3. High winds
4. Scorching heat
5. Thick fog
6. Heavy rain
7. Pelting hail
8. Freezing cold

The Glossary of Blades  
by David Lombardo
Within the great Library Occulta is stored the Glossary of Blades. A great tome which includes depictions and descriptions of all weapons lost or forgotten. Buried between pages of simple swords and spears dropped by nameless soldiers in forgotten battles are descriptions of mythical weapons of legendary purpose, but only those whose locations are lost.

The Glossary of Blades allows each reader to draw a single lost blade from the pages of the book to claim as their own. Beware, the once lost weapons have a tendency to eventually return to the pages.

When you browse the Glossary of Blades for a weapon answer the following questions:
  • What is the legend of this weapon, what great task was it used to accomplish?
  • How does this weapon’s power threaten those it is used against? How does it threaten those who wield it?
  • What must someone do to prove they are worthy to wield this weapon?

As you withdraw the weapon from the Glossary and claim it as your own Roll+INT,
   On a 10+, the weapon is exactly as described in legends.
   On a 7-9, the Glossary neglected some details, the GM will tell you the true answer to one of the questions above.
   On a 6-, the GM will tell you of some dark secret hidden within this weapon. Perhaps it is sentient and malicious, it might require some personal cost to wield, or it may have unfinished business that is passed on to you. ​

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2/11/2018

Episode 55

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​What happened here recently? 
00:00:27 - When a player doesn’t like their playbook

What should I be on the lookout for? 
00:08:47 - Session Zero #5

What here is not what it appears to be? 
00:19:47 - Getting the most out of Make Camp and Take Watch
00:22:04 - Make Camp
00:27:57 - Take Watch

What here is useful or valuable to me? 
00:31:13 - The Weeping Cells
00:34:50 - The Revenant Chord

What is about to happen? 
00:40:06 - Our ongoing comic strip AP featuring the story of St. Evelyn the White
00:40:51 - The Beaten Barley
00:44:55 - A lament

Links
Session Zero #5
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Keepers of the Gauntlet Contest
Create a magic item, custom move, or monster inspired by the Keepers of the Gauntlet titles, which can be found here. More details:
  • You can submit as many entries as you wish.
  • 250 word limit for each entry.
  • Send to gauntletpodcast@gmail.com or post in the comments of a Discern Realities post on G+. 
  • Deadline for submissions is March 1st, 2018. 
  • Winner receives $25 and will be invited to co-host an episode of the show. Up to two runners-up will each win $25. ​

Weeping Cells 
by James Hardie

The men of the north claim the world was made from the corpse of a giant, killed treacherously by his divine children who wanted a new world to adventure upon. Others scoff at the story, but those outlanders who’ve seen the Weeping Cells sometimes wonder if the story is not so implausible after all.
In a cave high on mount vallithorn overlooking the great city that took its name, miners found that under a thin layer of rock was thick bone, around an enormous empty cavern. They have unearthed a hole in this structure which they attest to be an eyesocket of the giant’s skull. The energy inside the “skull” made climbing down to explore it impossible, but they found a use for it. They built an iron cage which, with stout chains and winches could lower a prisoner into the void. Anyone in the cell is overwhelmed with sorrow, pain and betrayal, as the remnants of the creatures feelings are far too big for a tiny human to withstand. It makes for an impressive interrogation/torture technique.

If you’ve convinced the priests who guard the cave to let you utilize it (or found the other eyehole somewhere on the far side of the mountain) lower your prisoner and roll +WIS.
On a 10+ they spill, answering every question you have as honestly as they are able.
On a 7-9 they also answer, but their time inside is still overwhelming them, making them distant and their answers short and muddled.

Revenant Chord
by Blake Ryan

Revenant Chord is a nefarious piece of music that must be played on a harp during winter solstice with hands wet with blood from 6 different creatures. Bards and Necromancers whisper about the existence of this piece of music, and some claim to have heard a piece of it and been struck dumb with its power.

If you play the chord, roll+Charisma
10+ = Pick one, no retaliation.
7-9 = Pick one, but once finishing their task they come for you.
- D6 Morhg will undertake 1 task that is 13 days or less to complete.
- 2D6 Draugr will undertake 1 task that is 13 days or less to complete.
- 4D6 Zombies will undertake 1 task that is 13 days or less to complete.
6- = The music deems you unworthy, choose which hand is devoured by your harp.

​

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    iTunes: https://itunes.apple.com/us/podcast/discern-realities/id1066446775
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    Production

    Discern Realities is hosted by Jason Cordova & David LaFreniere. The producer is Paul Edson. 

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  • Home
  • Blog
    • Blog Table of Contents
  • Podcasts
    • The Gauntlet Podcast
    • Fear of a Black Dragon
    • The Darkened Threshold
    • Trophy Podcast
    • Discern Realities
    • +1 Forward >
      • Belonging Outside Belonging Series
      • Forged in the Dark Series
      • Firebrands Series
    • The Farrier's Bellows
    • Pocket-Sized Play
    • We Hunt the Keepers!
    • Comic Strip AP
    • Podcast Indexes >
      • Gauntlet Podcast Index
      • Fear of a Black Dragon Index
      • +1 Forward Index
      • Discern Realities Index
      • Trophy Podcast Index
      • The Farrier's Bellows Index
      • Pocket-Sized Play Index
      • Comic Strip AP Index
      • We Hunt the Keepers! Index
  • Publications
    • Public Access
    • The Between
    • Brindlewood Bay
    • Codex Magazine >
      • Codex Index
    • Hearts of Wulin
    • Trophy RPG
    • Codex Volume 1 Book
  • Online Gaming
    • Playing Online with The Gauntlet
    • Gauntlet Calendar
    • Online Gaming Resources
    • Actual Play
    • Sign Up Best Practices
  • Community Resources
    • Community Code of Conduct
    • Gauntlet Gameway
    • Play Issues and Contact
  • Social and Stores
    • Gauntlet Forums
    • Gauntlet Twitter
    • Gauntlet Facebook Group
    • Gauntlet Videos
    • Merch Store
    • DriveThruRPG Store
  • Brindlewood Bay Writing Contest
  • Public Access Writing Contest