What happened here recently?
00:00:27 - When a player doesn’t like their playbook
What should I be on the lookout for?
00:08:47 - Session Zero #5
What here is not what it appears to be?
00:19:47 - Getting the most out of Make Camp and Take Watch
00:22:04 - Make Camp
00:27:57 - Take Watch
What here is useful or valuable to me?
00:31:13 - The Weeping Cells
00:34:50 - The Revenant Chord
What is about to happen?
00:40:06 - Our ongoing comic strip AP featuring the story of St. Evelyn the White
00:40:51 - The Beaten Barley
00:44:55 - A lament
Session Zero #5
Create a magic item, custom move, or monster inspired by the Keepers of the Gauntlet titles, which can be found here. More details:
- You can submit as many entries as you wish.
- 250 word limit for each entry.
- Send to firstname.lastname@example.org or post in the comments of a Discern Realities post on G+.
- Deadline for submissions is March 1st, 2018.
- Winner receives $25 and will be invited to co-host an episode of the show. Up to two runners-up will each win $25.
by James Hardie
The men of the north claim the world was made from the corpse of a giant, killed treacherously by his divine children who wanted a new world to adventure upon. Others scoff at the story, but those outlanders who’ve seen the Weeping Cells sometimes wonder if the story is not so implausible after all.
In a cave high on mount vallithorn overlooking the great city that took its name, miners found that under a thin layer of rock was thick bone, around an enormous empty cavern. They have unearthed a hole in this structure which they attest to be an eyesocket of the giant’s skull. The energy inside the “skull” made climbing down to explore it impossible, but they found a use for it. They built an iron cage which, with stout chains and winches could lower a prisoner into the void. Anyone in the cell is overwhelmed with sorrow, pain and betrayal, as the remnants of the creatures feelings are far too big for a tiny human to withstand. It makes for an impressive interrogation/torture technique.
If you’ve convinced the priests who guard the cave to let you utilize it (or found the other eyehole somewhere on the far side of the mountain) lower your prisoner and roll +WIS.
On a 10+ they spill, answering every question you have as honestly as they are able.
On a 7-9 they also answer, but their time inside is still overwhelming them, making them distant and their answers short and muddled.
by Blake Ryan
Revenant Chord is a nefarious piece of music that must be played on a harp during winter solstice with hands wet with blood from 6 different creatures. Bards and Necromancers whisper about the existence of this piece of music, and some claim to have heard a piece of it and been struck dumb with its power.
If you play the chord, roll+Charisma
10+ = Pick one, no retaliation.
7-9 = Pick one, but once finishing their task they come for you.
- D6 Morhg will undertake 1 task that is 13 days or less to complete.
- 2D6 Draugr will undertake 1 task that is 13 days or less to complete.
- 4D6 Zombies will undertake 1 task that is 13 days or less to complete.
6- = The music deems you unworthy, choose which hand is devoured by your harp.