THE GAUNTLET

DISCERN REALITIES
​​A Dungeon World Podcast

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6/17/2016

Episode 22

3 Comments

Read Now
 
What Happened Here Recently?
A game with a brand-new GM (00:21)

What Should I Be On the Lookout For?
Mark Tygart’s Dungeon Starters (04:37)

What Here is Not What It Appears to Be?
Fronts - Part One (06:27)

What Here is Useful or Valuable to Me?
The rope bridge across Buzzard’s Beak Canyon (13:35)
ARE YOU NOT ENTERTAINED?? (17:22)

What is About to Happen? 
Our ‘comic strip' AP featuring the adventures of Lucero Castafiel (21:14)
Some opening questions about Lucero (22:41)
Tracking a thief for Lord Urick (24:55)
Someone approaches the camp (26:40)
Ambush! (28:04)

Links
Mark’s Dungeon Starters 
​https://drive.google.com/folderview?id=0B7cav44145d9OXZFNjNpWFdBRFU&usp=sharing
Picture
The Rope Bridge Across Buzzard's Beak Canyon
by Daniel Fowler
The rope bridge across Buzzard's Beak Canyon is older then living memory. Unfortunately it is the only way to avoid an additional seven day journey. When you cross the chasm, the bridge creaks ominously under your weight. Roll - Weight. on a 10+ the bridge creaks and sways but you make it across safely. on a 7-9 you make it across but must choose 1 of the following.

*some piece of your gear slips from your grip or your pack and is lost forever
*someone else must risk the bridge to help you across.
*You gain a fear of heights and will never again have the courage to cross the bridge.

ARE YOU NOT ENTERTAINED??
by Edward Hickox
When you fight in the Arena, decide how you will compete. If you will power through your enemies roll+STR, if you will be agile in your fight roll+DEX, if you will be victorious by enduring your wounds roll+CON, if you will outmaneuver your opponent roll+INT, if you will determine your enemies' weaknesses roll+WIS, if you intend to put on a good show, roll+CHA. Roll three times, you may use a different stat each time. If any of your rolls are 12+ your bout goes into legend, if the majority of your rolls are 10+ you win and gain the attention of one or more useful NPCs, if the majority of your rolls are 7-9 you win, but it is a hard-fought victory. If the majority of your rolls are 6- you lose, and take a debility (shaky, exhausted, scarred, etc).


If you win, you may use your new celebrity status as leverage when you roll Parley. If you lost recently and try to use your celebrity as leverage the person is likely to respond with, "Sure, I know who you are. Didn't you lose in the Arena the other day?"

If you're fighting for money, the GM will establish a Purse. Each success you roll in the Arena increases the Purse by 50%. Each roll+CHA also increases the Purse by 50%. If you lose, the GM will decide if you get any of the Purse, but if you do it shouldn't be more than half the Purse's original value.

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3 Comments
Mark Tygart
6/17/2016 10:26:02 pm

Correct Tygart Dungeon Starters Link Address:

https://drive.google.com/folderview?id=0B7cav44145d9OXZFNjNpWFdBRFU&usp=sharing

Reply
Jason
6/21/2016 04:56:23 pm

I think that's the one we have in there.

Reply
Cameron link
6/7/2022 08:07:15 pm

Grateful for sharing thiss

Reply



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    Links

    iTunes: https://itunes.apple.com/us/podcast/discern-realities/id1066446775
    RSS: http://discernrealities.libsyn.com/rss

    Production

    Discern Realities is hosted by Jason Cordova & David LaFreniere. The producer is Paul Edson. 

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  • Home
  • Blog
    • Blog Table of Contents
  • Podcasts
    • The Gauntlet Podcast
    • Fear of a Black Dragon
    • The Darkened Threshold
    • Trophy Podcast
    • Discern Realities
    • +1 Forward >
      • Belonging Outside Belonging Series
      • Forged in the Dark Series
      • Firebrands Series
    • The Farrier's Bellows
    • Pocket-Sized Play
    • We Hunt the Keepers!
    • Comic Strip AP
    • Podcast Indexes >
      • Gauntlet Podcast Index
      • Fear of a Black Dragon Index
      • +1 Forward Index
      • Discern Realities Index
      • Trophy Podcast Index
      • The Farrier's Bellows Index
      • Pocket-Sized Play Index
      • Comic Strip AP Index
      • We Hunt the Keepers! Index
  • Publications
    • Public Access
    • The Between
    • Brindlewood Bay
    • Codex Magazine >
      • Codex Index
    • Hearts of Wulin
    • Trophy RPG
    • Codex Volume 1 Book
  • Online Gaming
    • Playing Online with The Gauntlet
    • Gauntlet Calendar
    • Online Gaming Resources
    • Actual Play
    • Sign Up Best Practices
  • Community Resources
    • Community Code of Conduct
    • Gauntlet Gameway
    • Play Issues and Contact
  • Social and Stores
    • Gauntlet Forums
    • Gauntlet Twitter
    • Gauntlet Facebook Group
    • Gauntlet Videos
    • Merch Store
    • DriveThruRPG Store
  • Brindlewood Bay Writing Contest
  • Public Access Writing Contest