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Gornorn the Foolish, Leader of the Lost, Dwarven God of Wrongness
by Daniel Fowler
Born last of the gods, Gornorn arrived too late to take part in the construction of the world. Eager to catch up to his brothers and sisters, carving out the first tunnels of the dwarven people, he unwittingly started on the wrong side. Hearing the laughter and mockery of his fellows he refused to accept his mistake and decided all the others must be fools.
Gornorn still stubbornly believes that he is correct in all things and all others must be wrong. He never ventures to the surface, believing it to be a bottomless pit, and stands upside down on the ceiling wherever he goes. He tries endlessly to correct the “mistakes” of the other gods and offers his wisdom to any dwarf who will listen.
He appears as a particularly short and stubborn dwarf in copper colored armor and helm. He will try to convince listeners to accept his way of thinking which is plainly wrong. Gornorn is very proud of his intellect and will be overjoyed if someone accepts or pretends to accept his teachings. He is also quick to anger if mocked.
Very few dwarves openly worship Gornorn and most blame him for misfortune, vandalism and stupidity. Dwarven Scholars sometimes keep a small idol of Gornorn to remind themselves and their students of the dangers of too much pride and stubbornness.
When you stand under his shrine and praise the wisdom, independence and keen perception of Gornorn, roll + CHA. On a 10+ choose one ability, on a 7-9 choose one ability but it is unreliable and dangerous, on a 6- Gornorn does not appreciate your mockery.
*You may reverse your perspective and walk on the ceiling as if it was the floor.
*You may ignore one type of damage by keeping your eyes closed and humming.
*you may speak (but not understand) any language of people, animals or creatures by imitating their sounds and postures.
Divine Expertise: Cleric level 7
Your greater understanding of the universe allows you to pierce falsehood and misconception. Instead of spouting lore, tell the GM something useful and interesting about a subject you know nothing about.
Gornorn’s Resolute Shovel (1 weight, hand, close)
While holding this worn and rusty shovel you are filled with confidence and cannot be distracted from your goal. Gain immunity to all magical suggestion, illusion or imprisonment.
by Daniel Fowler
Born last of the gods, Gornorn arrived too late to take part in the construction of the world. Eager to catch up to his brothers and sisters, carving out the first tunnels of the dwarven people, he unwittingly started on the wrong side. Hearing the laughter and mockery of his fellows he refused to accept his mistake and decided all the others must be fools.
Gornorn still stubbornly believes that he is correct in all things and all others must be wrong. He never ventures to the surface, believing it to be a bottomless pit, and stands upside down on the ceiling wherever he goes. He tries endlessly to correct the “mistakes” of the other gods and offers his wisdom to any dwarf who will listen.
He appears as a particularly short and stubborn dwarf in copper colored armor and helm. He will try to convince listeners to accept his way of thinking which is plainly wrong. Gornorn is very proud of his intellect and will be overjoyed if someone accepts or pretends to accept his teachings. He is also quick to anger if mocked.
Very few dwarves openly worship Gornorn and most blame him for misfortune, vandalism and stupidity. Dwarven Scholars sometimes keep a small idol of Gornorn to remind themselves and their students of the dangers of too much pride and stubbornness.
When you stand under his shrine and praise the wisdom, independence and keen perception of Gornorn, roll + CHA. On a 10+ choose one ability, on a 7-9 choose one ability but it is unreliable and dangerous, on a 6- Gornorn does not appreciate your mockery.
*You may reverse your perspective and walk on the ceiling as if it was the floor.
*You may ignore one type of damage by keeping your eyes closed and humming.
*you may speak (but not understand) any language of people, animals or creatures by imitating their sounds and postures.
Divine Expertise: Cleric level 7
Your greater understanding of the universe allows you to pierce falsehood and misconception. Instead of spouting lore, tell the GM something useful and interesting about a subject you know nothing about.
Gornorn’s Resolute Shovel (1 weight, hand, close)
While holding this worn and rusty shovel you are filled with confidence and cannot be distracted from your goal. Gain immunity to all magical suggestion, illusion or imprisonment.
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