What happened here recently?
00:20:00 - Notes from a new campaign
What should I be on the lookout for?
00:12:50 - The conclusion of the Alford Soultaker AP
What here is not what it appears to be?
00:16:20 - Creating a play culture that embraces adversity
What here is useful or valuable to me?
00:35:45 - The Omegatherion of Fasar
What is about to happen?
00:40:50 - The continuing story of St. Evelyn the White
00:42:19 - The rod
00:45:43 - Milk and bread
00:49:05 - Chandelier
by James Hardie
Fasar was a taxidermist, turning the hunts of the wealthy into impressive trophies to serve as proof of exaggerated skill. He gained success when he began crafting strange homunculous, impressive and sometimes horrifying creatures that never were, for nobles to impress the gullible.
But he learnt the difference between wealth and status when his son died at a nobles party, and none of his patrons would use their influence to help him get justice. Fasar fought, but after wasting all his money on his quest for justice, he succumbed to dark vengeance, and constructed a hideous construct, a pastiche of different monsters in the vague form of a man, which gained life from its creators boundless rage.
Now it stalks the nights, killing nobles and harvesting their pieces for unknown purposes.
Solitary, Intelligent, Terrifying, Construct,
scalpel claws (d10 + 2 damage, + 1 piercing, Close);
19HP; 2 armor;
Instinct: to soak its stuffing with the blood of the rich
Special Qualities: The omegatherion does not heal normally, but can replace damaged parts with time and privacy. It can also change its body, attaching exotic creature parts to itself in any fashion it wants. When encountered it should have 1 or 2 additional special moves based on its current pieces (it’s fond of giant wings, but they wear out and aren’t easy to replace, so mostly its encountered grounded)
• appear/disappear into the shadows
• Sever tendons