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8/30/2021

Pacts in Trophy Gold

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By Darren Brockes  darrenbrockes.online @DarrenBrockes
You can find Darren's excellent Mecha rpg HILT//BLADE (among others) on his itch.io page here. 

The Pact Roll introduces a mechanic to Trophy Gold that lets treasure-hunters enter into dangerous negotiations and even more dangerous pacts—a mystically binding relationship that transfers some of the pact-maker’s power to the treasure-hunter—with beings who hold more power in the world than the treasure-hunters will ever be able to.

The mechanics are intentionally highly risky to suit the tone of the game, but also to reflect the dynamic of the relationship: the treasure-hunter is free to call on this power, but they by no means are capable of holding that power. The pacts are contracts, but, while the costs are clearly outlined, the results or any way to void the pacts are not.

Entering into a pact will probably kill a treasure-hunter, but what doesn’t in Trophy Gold?

The Pact Roll is outlined along with the rules for using a pact and then a list of 13 examples of pact-makers are given.
Pact Roll

When you begin negotiations to enter into a pact with a being more powerful than you, state your terms and then gather 6-sided dice.
  • Take a dark-colored die for risking your mind or body to negotiate. (You must include this die whenever you want to enter into a pact.)
  • Add one light-colored die if you have a relevant skill from your occupation, background or training or because you are taking advantage of a piece of equipment or the environment.

Roll the dice. If your highest die is a:

1-3 — If you accept their unfavorable terms (they will not renegotiate), you must also increase your starting Ruin by 1.
4-5 — They will state their terms. You may take it or leave it; they will not negotiate further.
6 — They find you worthy and will negotiate their terms with you.

The being you enter into a pact with has four Skills, zero to three Rituals and other possible uses (depending on their form and the terms of your pact).

Whenever you wish to use a Skill or Ritual from your pact or the being itself, you must include a dark die in your roll. If your pact gives you fictional positioning, make a Ruin Roll when you invoke that feature.

If you do not meet the terms of your pact, the GM will give you appropriate and potentially escalating Conditions.

Thirteen Pact-Makers

The Black Blade
The Black Blade is a depraved weapon, a coward whose only strength is killing. Many warriors of both good and ill repute have wielded it and each of them with one fact in common: in the end, it was the Black Blade that killed them, too.
  • Who does the Black Blade want to make pacts with? Cold-blooded killers.
  • What terms might the Black Blade place on the pact? Wanton killing, ritualized murder or strict rules governing who may be slain by it.
The Black Blade is skilled in fear, murder, physiology and undeath. While satisfying the terms of the pact, it may be used as a weapon without increasing the bearer’s Burdens.

Tlasuth, Fae Courtier
The Faeborn are not fae, not fully. That has become terrifyingly clear to you, as has the reason for the masks that the fae wear. Tlasuth may show you, depending on promises given or flip compulsion. Sometimes, they just like to see you scared.
  • Who does Tlasuth want to make pacts with? Alluring charlatans or hedonistic libertines.
  • What terms might Tlasuth place on the pact? Regular baths of honey, substitute harmless details when recounting something or bind any promise or agreement (no matter how small) as a contract.
Tlasuth is skilled in birds, contracts, consorting and glamour. They know the Rituals desire (understand someone’s deepest desire as your own) and invert (lies sound like truth and truth sounds like lies).

Heron the Ageless
To escape the shackles of time...is that not true magic? Freedom from the inexorable, the mundane. Heron breathes in the beginning of time and exhales its end. Walk with him for a awhile and slough off the coil of mortality.
  • Who does Heron want to make pacts with? Hedges, magicians and sorcerers.
  • What terms might Heron place on the pact? Collect small, earthen jars, hoard books or obsessively research a single subject.
Heron is skilled in archeology, monsters, rituals and time. He knows the Rituals scry (gaze into a reflective surface to receive a memory of another time or place), materialize (conjure a simple, handheld object) and exuviate (molt your skin to heal 1 Condition).

The Wolf Gameta
Gameta has had many names, all chosen by itself and now forgotten by everyone else, but all know of Gameta whether through children’s stories, the drunken tales of hunters or from a terrifying night spent too close to the treeline of the forest.
  • Who does Gameta want to make pacts with? A renowned ranger who first agrees to a duel.
  • What terms might Gameta place on the pact? Protect animals at all costs, replant a forest or drive people away from nature.
Gameta is skilled in allegories, hunting, teamwork and winter. It knows the Ritual call (summon a wolf from a nearby shadow). While satisfying the terms of the pact, your sense of smell is sharpened.

One of the Small Gods
You can find one of them almost anywhere: the hinges of a traveler’s lantern, the seam of a runaway’s knapsack, the grease slapped onto a knight’s armor by their squire...some people say hello or thank them, but most don’t even think to look.
  • Who does one of the small gods want to make pacts with? Faithless treasure-hunters or someone seeking answers. 
  • What terms might one of the small gods place on the pact? Collect stories, follow will-o’-wisps or toss Coin into pools of water.
One of the small gods is skilled in folklore, memories, nature and survival. They know the Ritual bloom (accelerate the growth of plant life in a small area). While satisfying the terms of the pact, you have a seventh backpack slot.

Bimulla the Ferryman
“Where do we pay the toll? / How do we save the soul? / Over the eyes, put it right there, / so at the ferryman they cannot stare!”
  • Who does Bimulla want to make pacts with? The newly dead or those who throw Coin into a river at dusk.
  • What terms might Bimulla place on the pact? Perform funerary rites on every corpse, collect Coin as tax or destroy the undead.
Bimulla is skilled in currency, funerals, travel and waterways. They know the Rituals cross (walk across the surface of water) and peer (momentarily see any spirits in the area).

Hemmeh, a Fortune Teller
The diviners who wander from town to town have a bad reputation, though that is the fault of the customer craving convenience over truth. Those who have met one unknowingly, however, may have had their entire reality shifted without realizing it.
  • Who does Hemmeh want to make pacts with? Dreamers and those who have seen the future.
  • What terms might Hemmeh place on the pact? Misguide a patron, donate Coin to those in need or deliver news to the unjust at an inopportune time.
Hemmeh is skilled in astronomy, divination, double-talk and patronage. While satisfying the terms of the pact, you may roll a die before going on an incursion: you can replace any result with the result you rolled as long as you can relate the murky dream that gave you this foreknowledge to the situation at hand.

Taborath Imprisoned in Amber
Centuries ago, avarice was a flavor. It seeped out of bone white lilies, and pooled thickly on the soil. Something like locusts found it, ate it, grew and multiplied; the stillness of the air drowned in buzzing. Then the lilies died and so did the locusts.
  • Who does Taborath want to make pacts with? The greedy, consumed by a buzzing only they can hear.
  • What terms might Taborath place on the pact? Hoard Coin to the detriment of anything else, steal or always bargain for a higher price.
Taborath is skilled in insects, perseverance, rumors and treasure. While satisfying the terms of the pact, you may treat Taborath as any amount of Coin for anything but your Hoard.

The Spirit Who Refuses to Pass
“It is well known that a powerful emotion felt at the exact moment of death will block a person’s spirit from ascending. The most common feelings, naturally, are betrayal, despair and love…” Professor Eduto, presenting at the University of the Crown.
  • Who does the spirit who refuses to pass want to make pacts with? Those with a strong sense of justice or who view the world in black and white.
  • What terms might the spirit who refuses to pass place on the pact? Enact vengeance whenever possible, assassinate someone who wronged the spirit or perform dogmatic rites.
The spirit who refuses to pass is skilled in duty, languages, revenge and vigilance. They know the Ritual speak (you may converse with the undead). While satisfying the terms of the pact, you may assign a Condition you receive to the spirit. (The spirit can hold three Conditions and, to clear them, you must do something for the spirit.)

The Merchant Prince
The gods aren’t dead; they’re right here in this pile of coins and this ledger of transactions. In fact, people fear a tax collector or debtor’s prison far more than any angel and hell! But who controls the coin?
  • Who does the merchant prince want to make pacts with? Those foolish enough to sign their name on a contract.
  • What terms might the merchant prince place on the pact? Pay double your Burdens, invest in risky startups instead of your Hoard or always bargain for a lower price.
The merchant prince is skilled in burdens, coin, debt and trade. While satisfying the terms of the pact, you do not need to pay for quotidian services (transportation, room and board, etc.)

The Eldest Tree
In a copse past a clearcut patch of the forest—warded in an old, old way by those unspoken of—stands a tree that has witnessed countless migration of animals and countless nobles come to rule the ungovernable.
  • Who does the eldest tree want to make pacts with? You. It has been waiting so, so long.
  • What terms might the eldest tree place on the pact? Carry its seeds, dedicate time to a community garden or regulate wildfires to rejuvenate vegetation.
The eldest tree is skilled in ecology, endurance, seasons and time. It knows the Rituals forecast (learn what the weather will be until the next day) and feign (appear dead for a brief time). While satisfying the terms of the pact, when your Ruin reaches 6, you can return to life by increasing your starting Ruin by 1. If your starting Ruin would be 6, you cannot return to life.

Snake-Tongued Meliira
Some say they are all named “Meliira” and that that is more of a job title than a name. Others claim they are, in fact, all the same woman. Others still claim that she is a fantasy who keeps the wicked cold at night and the just warm.
  • Who does Meliira want to make pacts with? Discerning lovers.
  • What terms might Meliira place on the pact? Foment rebellion, undercut patriarchal systems or shelter minorities at risk of abuse or exploitation.
Meliira is skilled in culture, hierarchy, secrets and seduction. She knows the Rituals glare (paralyze someone as long as you hold their gaze) and surmise (learn a named monster’s Weakness).

Iosis, the Transmutated Soul
From a charred, unnamed book rescued from a burning building: “—d then pour a pint of quicksilver into a bone-fashioned bowl suspended in an ice-cold bath filled with a liter of blood (note: yours is fine, but a young subject is prefer—”
  • Who does Iosis want to make pacts with? The singularly obsessed and those who know the value of relentless pursuit.
  • What terms might Iosis place on the pact? Circular argumentation, cataloguing of the base components of the world or ascetic minimalism.
Iosis is skilled in alchemy, elements, philosophy and rituals. They know the Rituals migrate (briefly travel outside of your body to visit another place) and purify (strip apart alloys or other mixed materials into their base components).

In the spirit of Trophy, this text is published under a Creative Commons Attribution 4.0 License, which means you are free to copy, adapt, remix or whatever else you’d like to do with it as long as you credit Darren Brockes.

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8/27/2021

Gauntlet Video Roundup - August 27, 2021

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[Gauntlet Calendar: Online Tabletop RPG Play]
Greetings, and welcome to the weekly Gauntlet Calendar video roundup! Enjoy these recordings of online games organized through Gauntlet Calendar and the Gauntlet RPG Community. These recorded sessions represent only a portion of the selection of games available every week, and anyone is welcome to join the fun! If you'd like to play or watch more games like these, check out the links and information at the bottom of the post.

Star Wars Saturday

Rust Hulks (Session 3)
Rich Rogers runs for Alun R., Francisco Olivera, Josh H, and Will H
Following a distress call, the crew comes upon a trap that they skate out of, right into some Imperial entanglements.

Swoop Gangs (Session 4)
Rich Rogers runs for Anders, Bryan, Paul Rivers, Steven Watkins, and Will H
The Zid Hounds discover a dark secret between their rivals, and one of them pulls off the escape of the century!

Gauntlet Calendar

The Yellow King RPG (Session 6 of 12)
Shane runs for Brandon Brylawski, Matthew Arcilla, Nicholas Timperio, and Puckett
Exit Stage Left - The investigators find more signs of the Carcosan infection in the village that borders the POW camp, and are forced to take drastic action.

Masks: Year One (Session 3)
Lowell Francis runs for Brandon Brylawski, Jo Lene, and Jon Grim
With Dr. Strange sidelined, our heroes She Hulk, Catwoman, and Daredevil must face down both Reed Richards and Doctor Doom.

The Between: Questions and Opportunities Part Two (Session 8 of 8)
Shane runs for Blake Ryan, Gabe McCormick, Jamila R. Nedjadi, and Joel N.
In a charming final session, Helena enjoys a reunion with her sister and the hunters go on to attend a royal wedding.

You can see all these videos (plus all the ones that have come before) on The Gauntlet YouTube channel playlists, and be sure to subscribe to catch all our great podcasts!

If you'd like to catch these sessions in an audio-only podcast, check out the community-run Hangouts Podcast at http://gauntlet.hellomouth.net/.

If you'd like to play in games like these, check out the calendar of events and the Gauntlet Forums where games are announced, or catch one of our Gauntlet Community Open Gaming online mini-conventions.

To support The Gauntlet, please visit the Gauntlet Patreon. Everyone is welcome to sign up for Gauntlet Calendar games, but Patreon supporters get extra options like priority RSVP for Gauntlet Calendar games and joining the Gauntlet Slack team where special events and pickup games are announced.

Enjoy, and have a great weekend!

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8/20/2021

Gauntlet Video Roundup - August 20, 2021

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[Gauntlet Calendar: Online Tabletop RPG Play]
Greetings, and welcome to the weekly Gauntlet Calendar video roundup! Enjoy these recordings of online games organized through Gauntlet Calendar and the Gauntlet RPG Community. These recorded sessions represent only a portion of the selection of games available every week, and anyone is welcome to join the fun! If you'd like to play or watch more games like these, check out the links and information at the bottom of the post.

Star Wars Saturday

Rust Hulks (Session 2)
Rich Rogers runs for Alun R., Francisco Olivera, Josh H, and Will H
The crew of the Regal Huntress scrape a New Republic hulk and deliver their passenger through a blockade, set up a scrap casino, then get a job to fetch tech from Serenno. All in a day's work.

Space Aces (Session 2)
Rich Rogers runs for Anders, Mark (they/them), and Steven Watkins
The crew of the Hummingbird encounter Zitz the Hutt, an irritable Trandoshan bounty hunter, and a space slug on the way to rescue a noble daughter from the Black Sun. All in a day's work.

Swoop Gangs (Session 3)
Rich Rogers runs for Anders, Paul Rivers, and Steven Watkins
The Zid Hounds spring their club president from an Imperial Detention Center, then take him to Hotel Artemis to get him fixed up.

Gauntlet Calendar

The Between (Session 5 of 8)
Alun R. runs for Blake Ryan, Darin Rebertus, David Morrison, and Leandro Pondoc
Hargave House has a visitor summoned by the sadly departed Annie Morrish; another Vessel. Ephraim Parker uses the telegrams Annie sent him to identify more clues about the Coven that killed her. Meanwhile, Dr Weiss the Mother and Razor Rose the American prepare for tonight's ball at Braithewaite Hall where Ephraim will join them. Chambers the Factotum, meanwhile, continues her exploration of Whitechapel and her past. We meet Barrel Staves, a man not to be trifled with, and Tati Braithwaite, a woman with a predatory air that Dr Weiss cannot but notice and barely avoids. There's a library and a séance and the Coven reveals itself, marking two of the Hunters and laying down a challenge to a third.

The Yellow King RPG (Session 5 of 12)
Shane runs for Brandon Brylawski, Jeremy Abernathy, Matthew Arcilla, and Puckett
The Yellow Sign - The investigators are joined by an enthusiastic private as they find evidence of the King's influence at a POW camp, but it's the nearby village where they find some real trouble.

Changeling the Lost PbtA: Never Gonna Give You Up (Session 2)
Lowell Francis runs for José Feito, Kyle H., Sherri, and Vince
The newly reconstituted motley looks into the theft from the Freehold treasury, leading to revelations, pursuit, and recriminations-- and then a strange, mysterious absence in their minds.

Monsterhearts 2: Camp Monsterhearts (Session 1 of 4)
David Schultz runs for Adam Oh, Greg Fulford, Nathan Harrison, and Sawyer Rankin
A dashing Fae and his Fomorian counterpart begin a long summer at Camp Woodpecker with a metalhead Bakeneko and local Cerberus. An early morning stroll along the lake uncovers a disturbing omen of events to come.

Monsterhearts 2: Camp Monsterhearts (Session 2 of 4)
David Schultz runs for Adam Oh, Greg Fulford, Nathan Harrison, and Sawyer Rankin
Dewi the Fae begins an ill-advised date in the woods while Fomorian Javier and Bakeneko August get a little alone time in an abandoned cabin, discovering more than they bargained for. As night falls, local girl and guardian Cerberus Trinity comes face-to-face with the horror plaguing the camp.

Quietus: The Final Voyage of the Debonair
David Schultz runs for Drew D. and Michael Pelletier
Old scars are reopened, guilt is uncovered, and blood is shed as a private mini-cruise falls prey to a masked killer who strikes with medical precision. Burdened by their own private demons, physician Kevin and med-school dropout Mitchell fight to survive an all too familiar threat.

Viewscream: Black Widow, Brown Recluse
Donogh runs for Brandon Brylawski, Diana, and Michael Pelletier
The crew of the Black Widow have all but been killed by the ship's AI. The few survivors desperately battle for their survival, but nothing and no one is quite what it appears...

Trail of Cthulhu: Bright Lights, Dark City (Session 3)
Lowell Francis runs for Agatha, Jesse A., John Glass, and Mike Ferdinando
In this third session our investigators try for some direct confrontation after having run down some new leads. This does not go as well as they hoped.

Changeling the Lost PbtA: Never Gonna Give You Up (Session 3)
Lowell Francis runs for Josh H, José Feito, Sherri, and Vince
The motley pursues leads, trying to find out who has stolen all trace of the Prince of Summer, and discover the vanishing presents more dangers-- breaking the cycle and shattering the Freehold's protections.

Godbound: Pillars of Heaven (Session 7)
Lowell Francis runs for Dan Brown, Patrick Knowles, Sherri, and Tyler Lominack
The Lunar Ball at the Assassins' Library arrives, bringing with it intrigue, banter, revelations, violence, and a high-production value dance number.

The Between (Session 6 of 6)
Alun R. runs for Blake Ryan, Darin Rebertus, David Morrison, and Leandro Pondoc
(Finale) - The clock is ticking with only one day before the Coven enacts its ritual, and Inspector Pettigrew demanding progress in the case of Sally-No-Face. The Coven strikes when Ephraim the Vessel examines detritus from the Thames while Factotum and Mother, Chambers & Weiss, almost become pie fodder. Rose the American, meanwhile, attracts cats and is turned away by a respectable servant. Then...Hargrave House invaded, a ritual interrupted, and a serial killer consumed...London may sleep easily for now, but Annie Morrish does not rest easy in death's embrace...

Checkpoint Midnight: The Clockmaker's Noose (Session 2)
Jesse A. runs for Jex Thomas, John Glass, Puckett, and Robbie Boerth
Wald is sent into captivity, while Anton and Gemma watch. Lili makes some dead friends. [Content warning: the Holocaust, Nazi experimentation, body horror]

The Between: Questions and Opportunities Part Two (Session 7 of 8)
Shane runs for Blake Ryan, Gabe McCormick, Jamila R. Nedjadi, and Joel N.
The hunters find themselves stretched thin and under attack as the Mastermind’s plot nears fruition and she sets her sights on Hargrave House.

You can see all these videos (plus all the ones that have come before) on The Gauntlet YouTube channel playlists, and be sure to subscribe to catch all our great podcasts!

If you'd like to catch these sessions in an audio-only podcast, check out the community-run Hangouts Podcast at http://gauntlet.hellomouth.net/.

If you'd like to play in games like these, check out the calendar of events and the Gauntlet Forums where games are announced, or catch one of our Gauntlet Community Open Gaming online mini-conventions.

To support The Gauntlet, please visit the Gauntlet Patreon. Everyone is welcome to sign up for Gauntlet Calendar games, but Patreon supporters get extra options like priority RSVP for Gauntlet Calendar games and joining the Gauntlet Slack team where special events and pickup games are announced.

Enjoy, and have a great weekend!

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8/13/2021

Gauntlet Video Roundup - August 13, 2021

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Read Now
 
[Gauntlet Calendar: Online Tabletop RPG Play]
Greetings, and welcome to the weekly Gauntlet Calendar video roundup! Enjoy these recordings of online games organized through Gauntlet Calendar and the Gauntlet RPG Community. These recorded sessions represent only a portion of the selection of games available every week, and anyone is welcome to join the fun! If you'd like to play or watch more games like these, check out the links and information at the bottom of the post.

Star Wars Saturday

Space Aces (Session 1)
Rich Rogers runs for Anders, Danielle B., Mark (they/them), and Steven Watkins
The newest gig working team of Yen Group rescue and deliver FZBLZ, possibly the wildest fuzzcore rock band in the galaxy.

Rust Hulks (Session 1)
Rich Rogers runs for Alun R., Francisco Olivera, Josh H, and Will H
The crew of the Regal Huntress check out a rocket skate arena match, then pick up a job to smuggle someone through an Imperial blockade.

Swoop Gangs (Session 2)
Rich Rogers runs for Anders, Bryan, Paul Rivers, Steven Watkins, and Will H
The Vid Hounds deliver ginger spice to Ha'jurr the Hutt, then rush back to the salvage yard to fend off the Hidden Beks, and end the night setting up a gang war between the Hidden Beks and the Black Vulkars.

Gauntlet Calendar

The Between: Questions and Opportunities Part Two (Session 5 of 8)
Shane runs for Blake Ryan, Gabe McCormick, and Joel N.
A series of strange discoveries sees our hunters closing in on cannibal pie-makers the Figg family. Can they capture their targets alive, or will grizzlier methods be required?

Masks: Year One (Session 2)
Lowell Francis runs for Brandon Brylawski, Greg Fulford, and Jo Lene
We add one more member to the team as they track down who stole the Darkholde-- but that search will lead to a revelation, tragedy, and danger to the city as one man's vengeance may unleash dark horrors on New York.

Trail of Cthulhu: Bright Lights, Dark City (Session 2)
Lowell Francis runs for Agatha, Jesse A., John Glass, and Mike Ferdinando
The hunt for a missing occultist reveals old supernatural conspiracies, revived cults, and the even more sinister power of wealth. The final steps lead them to an incomplete skyscraper and a gate to somewhere beyond.

Checkpoint Midnight: The Clockmaker's Noose (Session 1)
Jesse A. runs for Jex Thomas, John Glass, and Robbie Boerth
Characters are created, and the Clockmaker tightens his noose, sending the pact to interfere with a competitor. [Content warning: discussions of the Holocaust, experimentation on unwilling human subjects]

Godbound: Pillars of Heaven (Session 6)
Lowell Francis runs for Dan Brown, Patrick Knowles, Sherri, and Tyler Lominack
The heroes set their sights on taking control of the Assassin's Library, though they're divided on methods. Apologies are given, insults are made, the obnoxious are beaten in a rooftop race, and more behind the scenes secrets are uncovered-- all leading up to the Lunar Ball.

The Between: Questions and Opportunities Part Two (Session 6 of 8)
Shane runs for Blake Ryan, Gabe McCormick, Jamila R. Nedjadi, and Joel N.
The hunters flirt with the Fragrant Void, and with each other, as they try to understand the mysterious powers of the Whateley Camera and the debaucherous Society Obscura. But the camera isn't the only threat they'll encounter within their supposed safe haven at Hargrave House.

You can see all these videos (plus all the ones that have come before) on The Gauntlet YouTube channel playlists, and be sure to subscribe to catch all our great podcasts!

If you'd like to catch these sessions in an audio-only podcast, check out the community-run Hangouts Podcast at http://gauntlet.hellomouth.net/.

If you'd like to play in games like these, check out the calendar of events and the Gauntlet Forums where games are announced, or catch one of our Gauntlet Community Open Gaming online mini-conventions.

To support The Gauntlet, please visit the Gauntlet Patreon. Everyone is welcome to sign up for Gauntlet Calendar games, but Patreon supporters get extra options like priority RSVP for Gauntlet Calendar games and joining the Gauntlet Slack team where special events and pickup games are announced.

Enjoy, and have a great weekend!

Share

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8/6/2021

Gauntlet Video Roundup - August 6, 2021

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Read Now
 
[Gauntlet Calendar: Online Tabletop RPG Play]
Greetings, and welcome to the weekly Gauntlet Calendar video roundup! Enjoy these recordings of online games organized through Gauntlet Calendar and the Gauntlet RPG Community. These recorded sessions represent only a portion of the selection of games available every week, and anyone is welcome to join the fun! If you'd like to play or watch more games like these, check out the links and information at the bottom of the post.

Star Wars Saturday

Plutonian Shore (Session 10)
Rich Rogers runs for Greg G., Keith Stetson, and Mark (they/them)
In the final, final, final session of Plutonian Shore, the crew of the Beldon Mite board a Star Destroyer to try and save a planet (and themselves?) Betrayal! Romance! Heartbreaking Loss! all in this session.

HyperspaceD6: July (Session 5)
Rich Rogers runs for Cody Eastlick, Greg Fulford, Sabine V., and Will H
The Screaming Gundarks defend Whisper Base, then fly after a karking star destroyer to save their fellow soldiers. Will they survive this wild mission?

Swoop Gangs (Session 1)
Rich Rogers runs for Anders, Bryan, Paul Rivers, Steven Watkins, and Will H
The Zid Hounds steal some "ginger spice" from those posers the Hidden Beks in Undercity Taris.

Gauntlet Calendar

Good Society: Peaks and Peccadillos (Session 6)
David Morrison facilitates for Anders, David Schultz, Kieron, and Robbie Boerth
As our story draws to a close, Eva takes responsibility for the rumours about Nathaniel, Isaac warns Lempster, Abigail is evicted from her aunt's home, and Lempster must face Lord Davenport in a duel.

Masks: Days of Shadows Past (Session 4 of 4)
Lowell Francis runs for Brandon Brylawski, Dr. Jason Cox, Francisco Olivera, Kae, and Thomas Manuel
The group reassembles, having survived the collapse of Reynard Towers. They share information and regroup for a final assult to save Aftermath and perhaps even the future...but at what cost???!!!

Masks: Year One (Session 1)
Lowell Francis runs for Brandon Brylawski, Greg Fulford, and Jon Grim
The first session of a Masks campaign with players re-envisioning characters from existing properties in a new setting--in this case teen Daredevil, She Hulk, and Doctor Strange.

Trail of Cthulhu: Bright Lights, Dark City (Session 1)
Lowell Francis runs for Agatha, Jesse A., John Glass, and Mike Ferdinando
In our first session of Trail of Cthulhu we meet our varied vast of investigators as their search for a missing person in 1936 New York takes strange turns.

The Between (Session 4 of 8)
Alun R. runs for Blake Ryan, David Morrison, and Leandro Pondoc
'Razor' Rose, the American, escapes being trapped above a shop with a case of un-paired hands while Chambers, the Factotum, completes a transactional exchange with a 'professional companion'. That leaves Dr Weiss to enjoy a moment with the 'Child'. We see the exorcism of a resistant spirit, a shadowy threat that turns out to be a gutted victim, and the answer to a question. Then...Annie Morrish returns spitting blood and then a tongue before there are rats...so many rats and so much more blood and guts on the infirmary's tiles...

Godbound: Pillars of Heaven (Session 5)
Lowell Francis runs for Dan Brown, Patrick Knowles, and Sherri
The Godbound dig deeper into matters in the Assassins' Library, annoy the servants, learn about the Order of the Retractable Claw, rediscover bicycles, and get booted into a pit.

Changeling the Lost PbtA: Never Gonna Give You Up (Session 1)
Lowell Francis runs for José Feito, Sherri, Tim Leitner, and Vince
In this first session we set up characters, learn something about the Freehold, and take up with the Motley trying to deal with their trauma when a call from the Prince of Summer arrives.

You can see all these videos (plus all the ones that have come before) on The Gauntlet YouTube channel playlists, and be sure to subscribe to catch all our great podcasts!

If you'd like to catch these sessions in an audio-only podcast, check out the community-run Hangouts Podcast at http://gauntlet.hellomouth.net/.

If you'd like to play in games like these, check out the calendar of events and the Gauntlet Forums where games are announced, or catch one of our Gauntlet Community Open Gaming online mini-conventions.

To support The Gauntlet, please visit the Gauntlet Patreon. Everyone is welcome to sign up for Gauntlet Calendar games, but Patreon supporters get extra options like priority RSVP for Gauntlet Calendar games and joining the Gauntlet Slack team where special events and pickup games are announced.

Enjoy, and have a great weekend!

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