We have just concluded the Trophy incursion-writing contest. Congratulations to the winner, Linda Codega (Southern Holler), and the three fabulous runners-up: Gabriel Robinson (Gift of the Sea), Natalie Ash (The Huntsman’s Feast), and Michael Van Vleet (A Warm and Pleasant Hum). You can read these and all the other entries on The Gauntlet Forums.
We recorded a special podcast episode to announce and discuss the winner and runners-up, which you can listen to right here. We also announced that we will be Kickstarting THREE Trophy books early next year, and those three books are the focus of this blog post.
Trophy Dark, Trophy Gold, Trophy Loom
More about Trophy Dark
Here’s what the Trophy Dark book will include:
- A new ruleset, expanded and clarified from what was originally published in Codex - Dark 2.
- Tips for running a great game of Trophy Dark.
- A handy, step-by-step sequence of events for running Trophy Dark (similar to the one found in Girl Underground).
- Guidelines for creating your own incursions.
- Over a dozen incursions, from Codex and elsewhere, written by a diverse group of creators.
- Ideas for using Trophy Dark as part of another game (such as a funnel for Trophy Gold, or flashbacks and side stories for other fantasy games).
More about Trophy Gold
Here’s what the Trophy Gold book will include:
- A new ruleset, expanded and clarified from what was originally published in Codex - Gold.
- New rules for journeys between incursions, and expanded “back at home” rules.
- Tips for running a great game of Trophy Gold.
- An example-of-play transcript.
- Guidelines for creating your own incursions plus guidelines for converting existing modules to Trophy Gold.
- New backgrounds, occupations, and equipment.
- Over a hundred different ritual and saints, based on the classic B/X D&D magic-user and cleric spells.
- Brand new incursions, unique to Trophy Gold.
More about Trophy Loom
- It will be completely system agnostic, so you can use it with Trophy Dark, Trophy Gold, or any fantasy game system you prefer.
- It will be comprised largely of tables. Each location will have some general information common to any game set in the world of Trophy, but will otherwise be comprised of tables that include rumors, historical details, and myths about that location, so you can “weave” your own version of the Trophy world.
- The Trophy Loom tables will be written in a highly-innovative way: some will be crowdsourced by the folks who make up the awesome, vibrant Trophy RPG community, and others will be written by specific creators from the OSR and indie communities. If you’d like to participate in the crowdsourcing, you can do so right here.
Get updates on everything we’re doing with Trophy by following us on Twitter @trophyrpg and signing up for the mailing list.